9

Saving and Loading FIG Files 855
Linkextra3dsMaxbonesorsplinestothe
biped to create extra envelopes when Physique
is applied.
Link 3ds Max bones to the biped to automate
mechanical assemblies when the biped is
keyframed.
Link particle emitters to the biped hands or feet
to create smoke or dust.
Note: If you’ve linked particle emitters or
3ds Max bones (with the IK controller) to the
biped, the Animate button must be on when
you reposit ion the biped.
Procedure
To link a mechanical character to the biped (without
Physique):
With mechanical or jointed characters, you can
simply link objects to the biped without using the
Physique modifier.
1. Load or create a mechanical or jointed model.
Bodypartsinthismodelshouldbeseparate
3ds Max objects.
2. Create a biped.
3. OntheBipedrolloutturnonFigure
mode,thenpositionandfitthebipedtoyour
mesh objec ts.
4. Go through the mesh objects and use Select
and Link on the 3ds Max toolbar to link each
object to its corresponding part on the biped.
All of keyframe animation applied to the biped
will animate the model.
Tip: Ifyouplantouse3dsMaxlinkingand
Physique together, link the body parts to the
biped after applying Physique. In this way,
Physique will not cr eate superfluous links fro m
the biped to the mechanical bo dy p arts when
it is applied.
See also
Biped Rollout (page 2–936)
Saving and Loading FIG Files
Select a biped. > Motion p ane l > Biped rollout > Load
File (in Figure Mode)
Select a biped. > Motion panel > Biped rollout > Save
File (in Figure Mode)
Figure files save all information about a biped’s
anatomy: links, lin k positions, twist links, and
Figure mode posture, and the scale of geometric
elemen ts. Figure (FIG) files have a .fig file name
extension.
Figure files do not contain the actual biped
skelet on, or any animation. They are used strictly
for setting or saving a biped’s pose in Figure mode.
Figure files are useful for quickly setting poses for
similaroridenticalcharacters.
Clicking Load File brings the Open dialog,
from which you can pick a FIG file and choose
from the follow ing twist poses (page 2–950)
options:
Load Twis t Poses :Loadsboththetwist
links (page 2–984) and tw ist poses data.
(Default=on).
Don’t Load Tw ist Poses:Loadsonlythetwist
links data.
Note: Theposepresetsarealwaysavailable.
Load Tw i s t Poses On ly:Loadsonlythetwist
poses data without the twist links.
Note: TheTwistandBiasvaluesarenotused
w ithout twist lin ks. Refer to the Tw ist Poses
rollout (page 2–950) for details.