9

792 Chapter 13: reactor
information, see Constr aining Deformable Bodies
(page 2–795).
Rope Collection
Create panel > Helpers > reactor > RP Collection
Menu bar > reactor > Create Ob ject > R ope Collection
reactor toolbar > create Rope Collection button
TheRopeCollectionisareactorhelperobjectthat
serves as a container for ropes. Once you have
placedaRopeCollectioninyourscene,youcan
add any ropes in the scene to the collection. You
can find out more about ropes in the Rope Modifier
(page 2–789) section.
Whenyourunthesimulation,theropecollections
in the scene are examined, and, provided that the
collect ions are not disabled, the ropes they contain
areaddedtothesimulation.
Pr ocedur es
To create and use a R ope Collection:
1.
Choose any of the above commands, and then
clickinanyviewporttoaddtheRigidBody
Collection.
Note: The icon’s position has no effect on the
collection’s behavior.
The collection icon is added to the scene. You
can add r igid bo dies to the collection in two
ways: by picking or by using a selection list.
2. Add objects to the collection using either (or
both) of these methods:
On the Properties rollout, click the Pick
button, and then in the viewport click an
object to add.
On the Properties rollout, click the Add
button, and then use the Select Rigid Bodies
dialog to specify one or more objects to add.
To create the collection and a dd objects in a single
step:
•SeetheScripts (page 2–817) topic.
Interfa ce
Rope Collec tio n Properties rollout
Highlight—Causes the objects in the collect ion to
flash momentarily in the viewports.
Rope Entities—Liststhenamesoftheobjects
currently in the Rope Collection.
Pick AddsanobjecttotheRopeCollection.Click
this button, and then in the viewport move the
cursor over an object. If it is a Rope object, the
cursor changes from an arrow to a cross and you
can select the object to add it to the collection.
Add—Adds one or more objects from the scene to
the collection. Click the button to open the Select
Ropes dialog. Highlight one or more object s in the
list,thenclicktheSelectbuttontoaddtheobjects
to the collection.
Delete—Removes objects from the collection.
In the Rope Entities list, highlight the bodies to
remove from the collection and click this button.
Disabled—When on, the collection and the bodies
it contains are not added to the simulation.