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Motor Space Warp 61
Enable—
Turns on the variations.
Peri od 1 —Thetimeoverwhichthenoisevariation
makes a full c ycle. For example, a setting of 20
means one cycle p er 20 frames.
Amplitude 1—The strength of the variation (in
percent).Thisoptionusesthesametypesofunits
as the Basic Force spinner.
Phase 1—Offsets the variation pattern.
Peri od 2 —Provides an additional variation pattern
(a second wave) to increase the noise.
Amplitude 2—Thestrengthofthevariationofthe
second wave (in percent). This option uses the
same t ypes of units as the Basic Force spinner.
Phase 2—Offsets the variation pattern of the
second wave.
Particle Effect Rang e group
Lets you restrict the Push effect’s range to a specific
volume. T his affects part icle systems only; it has
no effect on dynamics.
Enable—When on, limits the range of the effect to
a sphere, displayed as a tr i-hooped sphere. The
effect falls off increasingly as the particles near the
boundary of the sphere.
Range—Specifies the radius of the range of the
effect, in units.
Display Icon group
Icon Size—Sets the size of t he Push icon. This i s
for display purposes only, and does not alter the
Push effect.
Motor Space Warp
Create panel > Space Warps > Forces > Objec t Type
rollout > Motor
Create menu > Space Warps > Forces > Motor
Motor disperses a cloud of particles
TheMotorspacewarpworkslikePush (page
2–59), but applies rotational torque to the affected
particles or objects rather than a directional force.
Both the position and orientation of the Motor
icon affect particles, which swirl around the Motor
icon. When used in dynamics, the position of the
icon relative to the affected object has no effect,
but the orientation of the icon does.
Motor viewpor t icon (with par ticle system on the left)