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reactor Helpers 715
Soft Selection for Cloth/Soft/Rope
The deformable (page 2–777) (cloth/sof t/rope)
modifiersinreactorcannowusethesoftselection
flowing to that modifier and blend the current
vertex animation with the reactor animation,
facilitating the transition between skin-driven and
reactor-driven animation
Float ing Ri gid B ody P ropert y E ditor
In reactor you can change the rigid body properties
(page 2–716), like mass, elasticity or friction
without having to use the reactor Utility (page
2–805). YoucanopenafloatingMAXScript
window to modify rigid body properties from the
reactor menus, quad menus, and toolbars at any
time.
MAXScript Access
Vir tually all parameters and functionality in
reactor are accessible through MAXScript.
Animation Features
reactor can automat ically create list controllers (or
character studio layers) to store the animation of
rigid bodies. For more information, see Preview &
Animation Rollout (page 2–806).
Also, the ragdoll script (page 2–818) is aware of
being applied to character studio bipeds, and, in
such cases, sets up the constraints s o that, when
you create an animation, the biped is physically
animated.
reactor Helpers
Create panel > Helpers > reac tor
reactor menu > Create Objec t
This topic simply provides links to the various
helper objects that are part of the reactor system.