9
Motion Mixer Menus 629
Inter face
The Motion Mixer interface contains t he following:
•TheMotion Mixer menu bar (page 2–629),with
five menus.
•TheMotion Mixer toolbar (page 2–642),
containing button-activated commands for
adding bipeds, transitions, and other settings
for creating a mix.
•TheMotion Mixer editor (page 2–646),showing
a graphical interface where the mix is built.
The Motion Mixer is normally opened as a floating
window. It can also be opened in a viewport, like
the Asset Browser and MAXScript Listener.
See also
Using the Motion Mixer (page 2–604)
Motion Mixer Menus
Select a biped. > Motion panel > Biped Apps rollout >
Mixer
GraphEditorsmenu>MotionMixer...
The Motion Mixer interface contains five menus
located at the top of Motion Mixer window.
Inter face
Mix menu
The Mix menu pro vides tools for managing
your bipeds and non-biped objects when they
are selected. If an object is already added to the
Motion Mixer, right-clicking its name displays the
menu. Use commands on this menu to load and
save MIX files, adjust track colors and balance
parameters, and activate and deactivate the Mixer
mode.
Edit Max M ix Object—Opens the Edit Max Mix
Object dia log, which lets you modif y the content
of the highlig hted non-biped object mix. This
dialog is comparable to the Max Objects To Mix
dialog (page 2–642) with the exception of the Bake
Removed Nodes option.
Note: This dialog is only available for non-biped
object mixes.
Bake Removed Nodes—When on, animation keys
from removed objects are baked to the main
timeline. Default=off.
Add Tra ckgr oup—Adds a trackgroup (page 3–1024)
to the top of the selected object’s mixes.
Track Color...—Allows you to change the color of
theclipsintheselectedobject’smixes.Choosing
this command displays a Color Selector, where you
can specify the clip color.
Balance Parameters...—Opens the Balance
Parameters dialog. These values influence the
effects of balance compensation on the biped’s