9
Copying and Pasting Items 575
Sheet toolbar and choose Show Toolbars > R anges:
Dope Sheet. Save your layout after you do.
Procedure
To recouple a range:
1.
Right-click an empty area adjacent to the Dope
Sheet toolbar and choose Show Toolbars >
Ranges: Dope Sheet.
2. On the Track View toolbar, click
Position Ranges.
3. SelectoneormoreitemlabelsintheHierarchy
list to select t racks to be recoupled.
4. On the Track View toolbar, click
Recouple Ranges.
The range bars for the selected tracks are
positioned to match up with the first and last
keys in their track.
Posit ion Ranges mode al lows you to decouple
the range bar from the animation keys.
Recouple Ranges is a quick way to realign the
range bars.
Editing Track s: Copy ing,
Pasting, and Handling
I nsta nces a nd R efer ences
Copying and Pasting I tems
You can copy and p aste geometry, lights, materials,
and animation controllers b etween items in the
Track View Hierarchy list of the controller window.
You can copy these categories of items in Track
View:
Co ntainers—Itemswithmultiplebranchesthat
completely define something in your scene.
Container items that can be copied include:
• Material Parameters containing the Basic
Parameters for a material definition.
• Material Maps containing the entire set of maps
and map parameters assigned to a material.
• Map definitions containing a single map type
w ith its asso ciated parameters and coordinates.
• Map Coordinates containing the map XYZ
and UVW coordinate offset, ti ling, and angle
settings.
• Map Parameters containing the parameters for
a specific map type.
• Objects, on levels below the transforms,
containing creation parameters for an
unmodified object.
• Modified Object, containing modifiers applied
to an object and the object-creation parameters.
• Modifiers containing modifier parameters.
Controllers—These cont rol actua l animated values
for each parameter. Keep in mind that when you
copy containers, you are actually copying and
pastinggroupsofrelatedcontrollers. Details
about copying and pasting single controllers are
presented in Assig ning Controllers (page 2–292).
Whether you copy objects, materials, or
controllers,thesamebasicprinciplesapply.Here
are restrictions for using Copy and Paste:
• Youcancopyonlyasinglehighlighteditem.
• You can paste a copied item only into another
item of the same type. An exception to
this restriction involves pasting Object and
Modified Object containers.
• Youcanpasteacopieditemintoaselectionof
multiple items only if all the items are of the
same t ype.