9
Reverse Time 569
Relative and Absolute Pasting
Thevaluesofallthepastedkeysareadjusted
so t hat the first pasted key has a value equal to
thevalueatthetimeoftheinsertionpoint. For
example, the value of the controller at frame 50
is 10. The clipboard holds three keys spanning
50 fr ames with values 20, 30, and 40. When you
pastethethreekeysatframe50,thefirstkeyhasa
value of 20, but the inser tion point has a value of
10. 3ds Max subtracts 10 from the pasted key to
maintain the value at the insertion point. 3ds Max
then subtracts 10 from the remaining pasted keys,
resulting in three pasted keys valued at 10, 20, and
30. In addition, any keys after the insertion range
are also adjusted by the net change over the range
being pasted. The net change is the v alue of the
lastkeypastedminusthevalueofthefirstkey
pasted. In this case 40-20=20. Every key after the
insertion point is increased by 20.
Procedure
Topastetimeintotracks:
1.
In Dope Sheet mode, after using Cut Time (page
2–567) or Copy Time (page 2–568),highlight
one or more item labels in the Controller
window to specify tracks for pasting.
2. Use Select Time (page 2–566) to specify a
block of time.
3. ClickthePasteTimebuttonontheTime:
Track View toolbar.
The Paste Track dialog opens.
4. In the Paste Track dialog, choose Paste Absolute
or Paste Relative, and then click OK.
Interfa ce
Options on the Paste Track dialog are as follows:
Pas t e Ab s ol u te —Replaces the cur rent animation
values with the values in the clipboard. Use this
method when you want to replace one animated
effect with another.
Pas t e Rel a ti v e—Adds the animation values in the
clipboard to the current animation values. Use this
method when you want to layer animation onto
an existing effect .
Reverse Time
Track View > Dope Sheet > Specify a time block. > Tim e
menu > Reverse
Track View > Dop e She et > Specify a time block. > Time :
Dope Sheet toolbar > Reverse Time
ReverseTimeflipstheorderofkeyswithinthe
selected time. You can reverse t ime by scaling a
selection past its left edge, but this also changes the
position of the selection and the remaining keys
around it. Use Reverse Time to reverse keys within
adesignatedblockoftime.
Procedure
To reverse time:
1.
In Dope Sheet mode, highlight one or more
item labels in the Controller window to specify
tracks for time editing.
2. Use Select Time (page 2–566) to specify a
block of time.