9

Current Value Editor 565
4.
From the Utilities menu in Track View, choose
Track View Utilit ies.
This opens the Track View Utilities dialog.
5. In the list of utilities, click Euler Filter and then
click OK, or just double-click Euler Filter.
This opens the Filter Selected Euler Tracks
dialog.
6. Change the parameters as necessary, and then
click OK.
The utility adjusts the rotation keys to removed
gimbal flipping.
Inter face
Star t/End Time—The range over which the filtering
should occur. Default=current animation range.
Add K eys I f Needed—When on, the utility performs
thecorrectiononframeswithX,Y,andZkeysand
also adds keys at frames that contain only one or
two keyed axes but require correction, resulting in
X, Y, and Z keys at those frames.
OK Performs the filtering using the current
settings.
CancelCloses the dialog without performing the
filtering.
Current Value Edit or
Track View > Utilities menu > Track View Utilities > Track
View Utilitie s Dialog > Current Value Editor
TheCurrentValueEditorgivesyouawaytouse
numeric input to affect the values of the keys inside
the Track View windows.
Absolute and relative value editing let you
increment changes, or apply exact values. The
name of the controller whose values are being
changed appears abov e the axis choices.
This utility opens a dockable Current Value
w indow that works for either Dope Sheet - Edit
keys mode or Curve Editor. I t doesnt work for
Edit Ranges.
Procedure
To use the Current Value Editor to apply an
incremental change:
1.
Select the position t r ack of an animated object.
2. Choose Utilities > Track View Utilities >
Current Value Editor.
3. Tu r n on Relative.
4. Change the values for X, Y, or Z.
The numbers you enter add a relative increment
to the existing values.
Interfa ce
Absolute Applies world space values to the keys.
Thenumbersyouenterarethenumbersthatare
applied.
Relative—Increments the va lues relative to their
existing value. The numbers you enter are added
to the existing value.
Controller ty peDisplaysthenameofthe
controller about the X, Y, and Z fields.