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Slider Manipulator 31
Inter face
Angle—Theangleofthemanipulator,from0.0to
360.0 (b oth values are per pendicular in the Y axis
of the viewport where you created the manipulator ,
unlessyouhaverotatedthemanipulatorobject).
Default=0.0.
Distance—The length of the manipulator, in
3ds Max units. Default=the dista nce of mouse
drag when the manipulator was created.
Size—Thesizeofthemanipulator’shandle,in
3ds Max units. Default=1.0.
Slider Manipulator
Create panel > Helpers > Manipulators > Object Type
rollout > Slider button
Createmenu>Helpers>Manipulators>Slider
The Slider manipulator is a graphic control that
appears in the active viewport. By wiring its Value
to a parameter of another object, you c an create
a custom control, with v isual feedback, within a
scene.
Note: Because the slider manipulator is a custom
control,itsValuehasnoinherentunit. Ittakes
on the unit of the parameter to which it is wired.
When the minimum is 0.0 and the maximum is
100.0, the slider Value can represent a percentage.
Slider manipulator
Using a Slider M anipulator
Slider manipulator components:
1. Label
2. Value
3. Move
4. Show/hide
5. Slider bar
6. Adjust value
7. Chan ge width
Thesliderappearsinthesamelocationin
whichever viewport is active.
You can adjust the slider’s value by dragging the
triangle below the slider bar. The triangle turns red
when you move the mouse over it. It represents the
slider’s value, and the value changes as the t riangle
is dragged. You can also make the following
changes without going into the Modify panel:
• Dragging the small square at the lef t moves the
slider.
• Dragging the diamond at the right changes the
width of the slider.
• Clicking the plus sign (next to the move icon
at the left) hides all of the slider except for the
label and the move icon.
Like the Value triangle, these components also
turn red when you move the mouse over them.