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Plane Angle Manipulator 29
5.
In the pop-up menu, choose Object, then the
name of the parameter you want to manipulate.
The Parameter Wiring dialog (page 2–412)
appears.
6. In the Parameter Wiring dialog, make sure
the direction goes from the manipulator to
the object (or both directions), and then click
Connect.
7. Close the Parameter Wiring dialog.
Now when you turn on Select And Manipulate
and use the manipulator, the object updates
under the manipulator’s control.
Inter face
Angle—The initial angle of the manipulator.
Distance—The length of the manipulator, in
3ds Max units. Default=the dista nce of mouse
drag when the manipulator was created.
Use Squa re—When on, the base of the cone
is square or rectangular, rather than circular .
Default=off.
Aspect—WhenUseSquareison,adjuststheaspect
ratio of the rectangular cone base. Default=1.0.
Pl ane Angle M ani pulator
Create panel > Helpers > Manipulators > Object Type
rollout > Plane Angle button
Create menu > Hel pers > Manipulators > Plane Ang le
ThePlaneAnglemanipulatorlookslikealeveror
joystick. By wiring its Ang le va lue to a par ameter
of another object, you can create a custom control,
with visual feedback, within a scene.
Plane a ngle manipulator at different angles