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340 Chapter 12: Animation
You can animate this va lue via keyf raming and
other stand ard metho d s , and manipulate this
animationinTrackViewviatheUpperLimittrack
inthecontroller’sLimitsbranch.
Smoothing B uf fer —Specifies a smoothing value,
so that clipped values at the beginning and end of
a clipped range gradually increase and decrease
instead of leveling off abruptly.
The maximum total smoothing is determined
by the Upper and Lower Limit values. (Upper
Limit > Smoothing Buffer value) + (Lower Limit
> Smo othing Buffer value) cannot exceed this
total. For the smoothest possible results at the
upper and lower extents of the clipping, set either
Smoothing Buffer value to the maximum amount,
and then back it off to half that value and set the
other Smoothing Buffer to the same amount.
You c an animate the Smoothing Buffer value v ia
key f r aming and other standard methods, and
manipulate this anima tion in Track View via the
Upper Smoothing track in the controller’s Limits
branch.
Lower Limit Group
Enable—Tog gles the lower limit set by the
controller. When off, no lower limit is imposed.
Default=on.
[Lower Li mit va lue ]—The lowest value permitted
by the Limit controller. Any values below this
valueintheoriginalcontrollerareclipped;that
is, they’re set to this v alue, unless smoothing is in
effect. Default=-1000.0.
You can animate this va lue via keyf raming and
other stand ard metho d s , and manipulate this
animationinTrackViewviatheLowerLimittrack
inthecontroller’sLimitsbranch.
Smoothing B uf fer —Specifies a smoothing value,
so that clipped values at the beginning and end of
a clipped range gradually decrease and increase
instead of leveling off abruptly.
The maximum total smoothing is determined
by the Upper and Lower Limit values. (Upper
Limit > Smoothing Buffer value) + (Lower Limit
> Smoothing Buffer value) cannot exceed this
total. For the smoothest possible results at the
upperandlowerextentsoftheclipping,seteither
Smoothing Buffer value to the maximum amount,
and then back it off to half that value and set the
otherSmoothingBuffertothesameamount.
You c an animate the Smoothing Buffer value via
keyframing and other standard methods, and
manipulate this animation in Track View via the
Lower Smoothing track in the controller’s Limits
branch.
Limit Controller right-click menu
To access the Limit Controller right-click menu,
highlight a Limit Controller track in the Track
View hierarchy, and then right-click the track and
move the cursor to the Controllers quadrant >
Limit Controller menu item.
Note: Af ter using Copy Limit Only on a Limit
controller track, you can apply a new Limit
controller with the same limits to any track by
invoking Paste Limit Only.