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MeasureDistanceTool 15
radius of the compass rose. Like a ll helper objects,
this object is for reference only and does not
render.
Measure Utility
The MeasureUtility(page2–52)provides
measurements of a selected object or s hape.
To use the Measur e utility:
1.
On the Utilities panel, click Measure to display
the Measure rollout.
2. Select any shape or object and read out the
measurements. If you select multiple objects,
the sum of the measurements is displayed.
3. Click New Floater to display a modeless
Measure dialog w ith all the same information.
4. UsetheMeasuredialogtodisplaythelengthof
a spline, like a line or circle, as you create it.
Measure Distance Tool
The Measure Distance tool quickly calculates the
distance between two points.
To measure the distance between two points:
1.
Choose Tools m enu > Measure Distance
2. Click in the v iewport w here you want to start
measuring.
3. Click in the viewport where you want to
measure to.
A distance is returned in the Mini Listener.
Additional information, detailing the distance
along the X, Y, and Z coordinates is displayed
in the status bar.
Mea sur e Dis tance Tool
Tools menu > Measure Distance
The Measure Distance tool lets you quickly
calculate the distance between two points, using
just two clicks. The calculated distance is displayed
in display units (page 3–848) in the status bar.
Procedure
To measur e the distance between two points:
1.
Choose Tools menu > Measure Dista nce.
2. Click in the viewport where you want to star t
measuring from.
3. Click again in the viewport where you want to
measure to.
A distance is returned in the status bar.
Additional information, detailing the distance
along the X, Y, and Z coordinates is displayed
as well.
Select And Manipulate
Main Too lb ar > Select And Manipulate button
The Select And Manipulate tool lets you edit
the parameters of certain objects, modifiers,
and controllers by dragging "manipulators" in
view por ts.
Note: Unlike Selec t And Move and the other
transforms, this button’s state is non-exclusive. As
long as Select mode or one of the transform modes
is active, and Select And Manipulate is turned on,
you can manipulate objects. However, you must
turn off Select And Manipulate b efore you can
select a manipulator helper.
You can add t hese custom manipulators to your
scene: