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282 Chapter 12: Animation
When the button is red you are now
in Set Key mode.
This is a mode where you can try out ideas
before you commit to them.
2. Open Track View (either Curve Editor or Dope
Sheet).
3. ClicktheShowKeyablebuttononthe
Track View toolbar.
4. Turn off all the other tracks you don’t want to
keyframe.
The red key means the track will b e keyed.
If you click the red key, it turns to a gray key,
which means that track will not be keyed.
Tip: Youcantogglemultipletracksaskeyable
by using the Controller menu > Keyable
command.
When you are finished, minimize or close Track
View .
5. Click the Key Filters button,
and turn on the Filters to choose the tracks you
want keyframed.
Position, Rotation, and Scale are on by default.
You can use the Key Filters button to work on
individual tracks selectively. For example, if you
are in Track View and the Rotat ion and Position
tracks of a character’s arm are keyable, you can
use the key filters to turn off the Position filter
and only work on the Rotation tracks.
6. Movethetimeslidertoanotherpointintime,
transform your objects or adjust parameters in
the command panels to create animation.
This does not yet create key frames.
7. Click the Set Keys button or press K
on the keybo ard to set a key.
When the button turns red, it sets a
key which appears on the time ruler . The keys
are color coded to reflect which tracks are being
keyed.
If you don’t click Set Keys and y ou move to
another point in tim e, the pose is lost.
Tip: Tomovetheposetoanotherpointintime,
use the right mouse button to press and drag
the t ime slider. This lets you move to another
framenumberwithoutlosingthepose.
To animate a ver tex using set k ey:
1.
Create an editable spline.
2. Select a vertex.
3. Tu r n on S et Key mode.
4. Move the selected ver tex.
5. Click the Set Keys button.
Now a controller has been assigned to the
vertex. From this p oint forward, you can
animate.
To set a key on every keyable track of an object:
1.
Select the object for which you need to set keys.
2. On the Key Filters dialog, click All.
3. Click the Set Keys button or press K on the
keyboard.
Spi nner R ight-Cli ck Menu
To open the spinner rig ht-click menu, r ight-click
theeditablefieldofananimatableparameter.
This menu provides options for cutting, copying,
and past ing values, wires, and animation tracks