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10 Chapter 10: Precision and Drawing Aids
Aligning Multiple Objects
Aligning multiple objects to the arrow object (each photo is
adjusted in a different correction)
When you sele ct multiple objects for alignment,
thesamesettingsapplytoallofthem.However,
the effect on each source object can be different.
In practice, you’re align ing separ ate objects at the
same time with the same sett ings.
To align a collection of objects as a single unit,
select the objects and group (page 1–96) them. The
alignment now t akes place relative to the pivot and
bounding box of the entire group.
Sub-Object Alignment
You can use A lign with any selection that can
be transformed. The tripod axis becomes the
source for alignment. You do this by accessing the
sub-object level of the object before clicking Align.
Ali gning Nor mals
Normal on the front of the bolt is aligned with the normal of a
face on the assembly.
3ds Max lets you align the normals between any
two objects. In the case of mesh objects, the
alignment is between individual faces, because
each face has its own normal. See Normal Align
(page 1–465).
B as ics of Al igni ng Nor ma ls
Before you b egin, select a view that lets you see
both objects you want to ali gn. If necessary, you
can navigate the view after selecting the first
normal. To see face normals clearly, work in a
wireframe viewport.
For details on the procedure and dialog settings,
see Normal Align (page 1–465).
Other A lign Options
The Align flyout on the main toolbar has other
buttons that provide specialized alignments.
Align Camera—Orients a camera viewport to a
selected face normal, w ith the normal in the center
of the viewport and on the axis of the camera. See
Align Camera (page 1–468).