9

PCloud Particle System 255
Basic Parameters rollout
Object-Based Emitter group
This button lets you select a renderable mesh
object to use as a particle emitter. This object is
used only when the O bject-Based Emitter option
is chosen in the Particle Formation group .
Pick Object—Click this, and then select a
renderable mesh object to b e used as a custom
emitter.
Object—Displaysthenameofthepickedobject.
Par ticle Formation group
These options let you specify the shape of the
emitter.
Box Emitter—Cho oses a box-shaped emitter.
Sphere Emitter—Chooses a sphere-shaped emitter.
Cy linder Emitter—Chooses a c ylindrical emitter.
Object-Ba sed Emit ter—Chooses the object selected
in the Object-Based Emitter group.
Note: With regard to animation of the object-based
emitter, the particles will properly fill a deformed
object at frame 0, but they can’t stay with the
emitter while it’s moving. If the emitter moves in
a straight line, this can give the appearance of the
cloud moving with the emitter.
Display Icon group
These options let you adjust the dimensions of the
emitter icon when a custom object is not used as
an emitter. When a custom object is used you can
still resize the "Fill" icon using these options.
Rad/Len—Adjusts the radius of a spherical or
cylindrical icon, and the length of a box icon.
WidthSets the width of a box emitter.
Height—Sets the height of a box or cylindrical
emitter.
Emitter H idden—Hides the emitter.