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1742 Chapter 16: Material Editor, Materials, and Maps
thechannelandchooseNamefromtheright-click
menu.
Note: Most channels can be split into
subcomponents. You can name the subcomponents
separately from the channel itself.
Num V er ts—The number of vertices in the channel.
To paste one chan nel to another, they must have
thesamenumberofvertices.
Some channels have faces but no vertices. This is
typically the case with Alpha, Illumination, and
vertex color channels in newly created non-poly
objects. In such cases, these channels function as
placeholders for the corresponding d ata should
you add it later. They do consume a sm all a mount
of memory, so if you have no intention of using a
channel, you can save some memory by converting
the object to Editable Poly.
Num Faces—Thenumberoffacesinthechannel.
If a channel has faces but not vertices, that means
it’s a placeholder. See Num Verts, above, for more
information.
Dead Ver ts—The number of unused m ap vertices
in the channel. Such vertices can be left over from
sub-object editing.
Size(K B)—The approximate amount of memory
consumedbythechannel.Usethisfiguretocheck
for unused channels that are using up memory.
Clean MultiMaterial Utility
Material Editor > Utilities menu > Cle an MultiMater ial
Selec t an objec t. > Utilitie s panel > More button > Clean
MultiMaterial > Clic k Find All button.
The Clean MultiMaterial utility parses
Multi/Sub-Object materials and displays any
that cont ain sub-materials are not assig ned to
any material IDs in the scene. You can then
choose to remove any unused sub-materials, thus
consolidating your Multi/Sub-Object materials.
This utility searches an entire scene. You do not
need to select objects or materials.
Procedures
To clean all materials:
1.
Openascene.
2. On the Material Editor, open the Utilities menu
and choose Clean MultiMaterial.
The Clean Multi-Materials dialog opens,
displaying the following:
ThedialogdisplaysalistofallMulti/Sub-Object
materials t hat contain unassigned
sub-materials. Al l the Multi/Sub-Object
materials are automatically turned on, and thus
subject to cleaning.
3. Click the OK button.