9
Smoke Map 1679
Island Fa ctor—
Sets the size of the fract al noise
pattern used to generate islands and mountains.
Can range f rom 0 to 100. At 0, the geogr aphy is
very low. Higher settings create a more rugged
landscape. Default=0.5.
Ocean %—Sets the p ercentage of t he planet’s
surface that is covered by water. Default=60.0.
Random Seed—Sets the seed for pseudo-random
generation of the pattern. Changing this number
can change the pattern completely, even if other
settings remain t he same. On the other hand,
a different Planet map w ith the same sett ings
including the same Random Seed w i ll appear the
same.
Water Colors group
Thecolorsinthesethreeswatchesareappliedto
the water areas of t he planet surface.
Wa ter co lors —Click a swatch to display the Color
Selector (page 1–161) and change the color. Color
#1 is the "cent er" area of the water mass, Color
#2 surrounds Color #1, and Color #3 surrounds
Color #2, meeting the land.
Land Colors group
The colors in these five swatches are applied to the
land areas of the planet surface. Their arrangement
continues that of the water colors.
Land colors—Click a swatch to display the Color
Selector (page 1–161) and change the color. Color
#4 is the shoreline of the land, meet ing the water;
Color #5 comes next, working toward the center
of the land mass. Color # 8 is at the center of the
land mass.
Blend Water/Land—When on, the boundary
between water and land is blended, giving a hazy
appearance. When off, the b oundary between
water and land is sharp.
Smoke Map
Material Editor > Maps rollout > C lick a Map button. >
Material/M ap Browser > Smoke
Smoke map used to create clouds in the sky
Smoke is a 3D map that generates amorphous,
fractal-based turbulent patterns. It’s primarily
designed for animated opacity mapping (page
2–1503) to simulate the effects of smok e in a beam
of light, or other cloudy, flowing mapping effects.
See also
For functionality shared with other 3D maps, see
the following topic:
Coordinates Rollout (3D) (page 2–1663)
Interfa ce
Size—Changes the scale of the smoke "clumps."
Default=40.