9
Marble Map 1673
Adds a Bezier smooth point anywhere on the
graph line. Handles attached to t he point create
smooth cur ves when moved. On a Bezier smooth
point, you can move the point or either handle.
Delete Point—Removes selected points.
Reset Curves—Returnsgraphtoitsdefault,a
straig ht line between 0 and 1.
Marble Map
Material Editor > Maps rollou t > Click a Map button. >
Material/Map Browser > Marble
Marble map used for the balusters
The Marble map produces a marbled surface w ith
colored veins against a colored background. A
third color is automatically generated.
Note: Another wa y to create marble is to use the
Perlin Marble Map (page 2–1677).
See also
For functionality shared with other 3D maps, see
Coordinates Rollout (3D) (page 2–1663).
Procedures
To create a Marble map:
1.
Clickamapbuttontoassignamap.
2. Choose Marble in the Material/Map Browser,
and then click OK.
ToadjustthesizeofMarbleveins:
• In the Marble Parameters rollout, change the
Sizevaluetochangetheoverallscaleofthevein
pattern, and change Vein Width to change the
width of veins relative to the overall scale.
ThelargertheSizevalue,thewidertheveins.
The larger the Vein Width value, the more veins
appear relative to the overall pattern.
To cha ng e vein col or:
1.
In the Marble Parameters rollout, click a color
swatch to display the Color Selector (page
1–161).
2. Adjust the color .
3. Click Close to dismiss the dialog .
To use a map for a vein:
• In the Marble Parameters rollout, click a map
button to assign a map to a color.
To swap the two vein colors:
• In the Marble Parameters rollout, click Swap.
To a djust mapping coordinates :
• In the Coordinat es rollout, adjust Offset, Tiling,
or Angle.
Interfa ce