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Combustion Map 1641
A Combustion map is assign ed to the Diffuse
Color, and a black m aterial map appears in the
active sample slot.
5. Click to turn on Show Map In Viewport.
In the scene, the object turns black in shaded
viewports.
6. In the Parameters rollout, click Edit.
This launches Combustion, w hich displays the
New Workspace dialog.
7. Set up the new projec t.
ThecompositeorPaintbranchthatyou
create in Combustion appears on the object in
3ds Max viewports, as well as in the sample slot
for the material with the Combustion map. The
workspace name and path are assigned to the
material, and appear on the Project button in
the material’s Combustion Parameters rollout.
For example, you can use the Paint operator in
Combustion. When you release the mouse, the
strokeappearsonthe3dsMaxobject.
Paint operator in Combustion
Painted object in 3ds Max
To display an unwrapped mesh:
In the 3ds Max Material Editor, you can use the
U nwrap Mesh feature to display your 3D object
asa2DmeshinCombustion.Youcanadjustthe
color and size of the mesh.
The mesh display is only an overlay to help you
orient paint strokes and other Combustion effects.
It is displayed in Combustion but is not a part of
the composite or the map.
1. CreateaCombustionmap.
2. In the 3ds Max Material Editor, enable Unwrap
SelectedintheLiveEditgroup.