9

Shellac M aterial 1597
undo Set Number when you have used it to delete
mater ials.
Add—Click to add a new sub-material to the list.
By default, the new sub-material’s I D number is
one greater than the highest material ID already
in use.
Delete—Click to delete the currently chosen
sub-material from the list. You can undo deleting
asub-material.
Sort list controls
These buttons appear above three of the columns
in the sub-materials list.
ID—Click to sort the list so it begins w ith the
sub-material that has the lowest material ID, and
ends with the sub-material that has the highest
material ID.
Name—Click to sort the list by the names you have
entered in the Name column.
Sub-M aterial—Click to sort the list by the
sub-material names that appear on the
Sub-Material buttons.
List of sub-materials
Eachsub-materialhasasingleentryinthislist.
The rollout displays up to 10 sub-materials at a
time. If the Multi/Sub-Object material contains
more than 10 sub-materials, you can scroll the list
using the scrollbar at the r ight.
Each sub-mate rial in the list has the following
controls:
Small sample sphereThe small sample sphere
is a "mini-preview" of the sub-material. Click
it to selec t this sub-material. You must select a
sub-material before you delete it.
ID—Shows the ID number assigned to this
sub-material. You can edit this field to change the
ID number . If you assign two sub-materials the
same ID, a war ning message appears at the top of
the rollout.
When the Multi/Sub-Object material is applied to
an object, faces in the object assigned the same
material ID number render w ith this sub-material.
You can click Sort by ID to sort the sub-material
list by this value, from lowest to highest.
Note: Sometimes the Sub-Material button shows a
material number. This is not the sub-material ID.
Name—Lets you enter a custom name for the
material. A sub-mater ial name appears in the
Name (page 2–1448) field when you’re at the level
of the sub-material. It also appears in the Browser
and the Navigator.
Sub-Ma teria l button—Click the sub-material
button to create or edit one of the sub-materials.
Each of the sub-materials is a complete material
in its own right, with as many maps (page 3–968)
andlevelsasyouwant.
By default, each sub-material is a Standar d material
(page 2–1465) with Blinn shading (page 2–1480).
Co lor sw atchClick the color swatch to the right
of the Sub-Material button to display the Color
Selector (page 1–161) andchooseadiffusecolor
for the sub-material.
On/Off toggl e—Turns the sub-material on or
off. When a sub-material is off, it appears black
in the sample slot and on objects in the scene.
Default=on.
Shellac Mater ial
Material Editor > Type b utton > Material/M ap Browser
>Shellac
Shellac material mixes two materials by
superimposing one over the other. Colors in
the superimposed material, ca lled the "shellac"
material, are added to colors in the base material.