9
Material/Map Browser 1415
Also, the names of instanced (page 3–957)
mater ials and maps appear in boldface.
Both of these effects are show n in the following
illustration:
Text entry—Asyouenteramaterialnameinthis
field, the first matching text item is selected in
the list. Press
Enter to select the next ma tching
name, and so on.
For example, if you enter ch when the list includes
the materia l names Cherry Red, Chrome Blue, and
Chrome Zinc, Cherry Red is selected first. Press
Enter ,andtheChromeBlueisselected.Press
Enter again, and Chrome Zinc is selected.
The search is not case-sensitive.
Sample slot—Below the text-entry field is a single
sample slot. This displays a sample of the current
selection. You can drag the sample to any other
sample slot or material button. The sample slot
display is interruptible, so you can quickly click
from one list item to the next without waiting.
In addition, if you complete the display of one
sample,thenmoveontoanothersample,when
you return to the first sample, it displays instantly.
To ol buttons
The first part of this row of buttons controls how
you v iew the list. The second part is for manag ing
material libraries.
Tospeedupthedisplayofthesamplespheresin
the Browser, t he smaller of the sample spheres
(those displayed when you choose View Sma l l
Icons or View List + Icons) can be saved as
thumbnail images in the material librar y file. (See
the Procedures for this topic, above.)
Keep in mind that the saved thumbnails increase
the size of the material library file.
View List—Displays the materials and
maps in list format. Blue spheres are materials.
Green p ara llelograms are maps. The green
parallelograms tur n red if Show Map in Viewport
is on for a material.
View List + Icons—Displays the materials and
maps in a list with small icons.
View Small Icons—Displays the materials and
maps as small icons. As you move the mouse over
the icons, to oltip labels pop up, showing you the
name of the material or map.
View Large Icons—Displays the materials and
maps as large icons.
The large icons are labeled with the name of
thematerialormapandaredisplayedusing
progressive refinement—samples are rendered
quickly, with large pixels, then rendered a second
time in greater detail.
Update Scene Materia ls fr om Librar y—Updates
materi als in the scene with the materials of the
same name stored in the library.
When you click Update Scene Materials from
Library, the Update Scene Materials dialog (page
2–1457) is displayed. This dialog lists m aterials in
thelibrarythathavethesamenameasmaterialsin
the scene. In the list, select the materials you want
to update in the scene, and then click OK.
If no materials exist in the scene that match the
names in the library, an alert informs you of this.