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1408 Chapter 16: Material Editor, Materials, and Maps
Output Format group
The Output Format group defines the format of
the XML Material output.
Nati ve XM L (v iz ML) —Materials are exported as raw
XML.
Tip: Use this format for sharing XML material files
within 3ds Max.
Tool Catal og—Materials are exported to the ATC
(Autodesk Tool Catalog) format.
This file type is suitable for display in the AutoCAD
Content Browser and the Autodesk VIZ Content
Browser.
Note: This file type cannot be imported to 3ds Max
unless you also have Autodesk VIZ Render
installed on the same system.
Specify XSLT—This option lets you apply your own
XSL t ransform to the XML output.
Expor t group
TheExportgroupletsyoudefinethepartsofthe
mater ial assignments to export.
Mater ial—Exports the material definitions.
Create Thumbnails—Exportsthumbnailsforeach
mater ial.
Note: Thumbnail images are referenced by the ATC
and displayed in the AutoCAD Content Browser
and Autodesk V IZ Content Browser.
Mapping M odifiers—Exports the mapping
modifiers applied to specific objects.
Export—This button begins the XML export
process, using the defined selection method,
output format, and export parameters.
Upon clicking Export, you are prompted to set
thepathorURLtostoreintheXMLfileasthe
path to any referenced bitmap files. The default
is an empty string, which means no path will be
prepended to t he bitmap filenames when written
to XML. When the material is later imported, it
will be assumed that the referenced bitmap file can
be found in the bitmap search path.
If you hav e elected to export thumbnails or to
apply your own XSL transform, you are then
prompted to set a path to store the thumbnail files
and to locate your X SLT file, respectively.
UVW R emove Uti lit y
Utilities panel > Utilities rollout > More button > Utilities
dialog > UVW Remove
The UVW Remove ut ility removes mapping
coordinates or materials from the currently
selected objects.
Interfa ce
UV W —Click to remove UVW mapping from this
object.
Materials—Click to remove material assignment
from the selected objects.
Set Gray—If this is on when you click the Materials
button, the object color is set to a neutral gray.
Default=off.