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1398 Chapter 16: Material Editor, Materials, and Maps
Lets you morph between materials using t he
Morpher modifier (page 1–729).
Multi/Sub -Ob ject (page 2–1594)
Lets you apply multiple sub-mat erials to a
single object’s sub-objects.
Raytrace (page 2–1512)
Supports the same kind of diffuse mapping
as Standard mater ia l, but also provides f ully
raytraced reflections and refractions, along
w ith other effects such as fluorescence.
Shell (page 2–1600)
Cont ains a material that has been rendered to
a texture (page 3–144), as well as the or iginal
material upon which the texture is based.
Shellac (page 2–1597)
Mixestwomaterialsbyapplyinga"shellac"
material to another.
Top/Bottom (page 2–1599)
Cont ains two materials, one for faces that
point upward, the other for faces that point
down ward.
Standard materials let you set values for
components such as color , glossiness, and
opacity. They also let you apply maps to the
components, which can produce an enormous
variety of effects. Some other material ty p es
have these features as well. Some materials,
such as Multi/Sub-Object or Double Sided, have
controls only for combining other mat erials.
ment a l ra y M a ter i a l s
A group of materials is provided for use with the
mental ray renderer (page 3–78).Seemental ray
Materials (page 2–1543).
Shading Type
The Standard and Ray t race materials let you
specify a shading type. Shading typ es are handled
by a "shader," which describes how the surface
responds to light.
Wa rn in g : When you change the shading type of
a material, you lose the settings (including map
assignments) for any parameters that the new shader
does not support. If you want to experiment with
different shaders for a material with the same general
parameters, copy the material to a different sample slot
(page 2–1420) before you change its shading type. That
way,youcanstillusetheoriginalmaterialifthenew
shader doesn’t give you the effect you want.
Samples of differen t shad ing for a standard mater ial
1. Anisotropic
2. Blinn
3. Metal
4. Multi-layer
5. Ore n-Nayar-Blinn
6. Phong
7. Strauss
8. Translucent