9
1352 Chapter 15: Lights and Cameras
Inter face
Light hair—When on, the lig ht c an i l luminate and
cast shadows from the hair.
Note: The light must also be set to cast shadows
(General Parameters rollout > Shadows > On).
Resolution—Setsthesize(inpixelssquared)ofthe
shadow map that ’s computed for the light.
The shadow map size specifies the amount of
subdivisions for the map. The higher the value,
themoredetailedthemapwillbe,butthemore
memory is required.
Fuzz—Sets the softness of the shadow edges. See
Sample Range (page 3–1004).
Left: Fuzz=0.0
Center: Fuzz=5.0
Right: Fuzz=10.0
The a rrow points to the shadow cast by the hair on the
underlying surface.
Ad dit i ona l R ol lou ts fo r
P hotometr i c L ights
Intensity/Color/Distribution
Rollout
Create panel > Lights > Create a Pho tometric light. >
Intensity/Color/Distribution rollout
The Intensity/Color/Distribution rollout lets you
set the type of distribution for photometric lights
(page 2–1301).Youcanalsodefinethecolorand
intensity of lights.
See also
Lights (page 2–1272)
Photometric Lights (page 2–1301)
Isotropic Light Distr ibution (Photometric Lights)
(page 2–1323)
Spotlight Distribution (Phot ometric Lights) (page
2–1324)
Diffuse Distribution (Photometric Lights) (page
2–1323)
Web Distribution (Photometric Lights) (page
2–1325)
Procedure
To change the distr ibution type of a photometric
light:
1.
Select the lig ht.
2. In the Modify panel > Intensity/Color/
Distribution rollout, choose a type from the
Distribution list.