9
1318 Chapter 15: Lights and Cameras
the sun and sky only, and does not receive any
shadows.
Tip: Some sky models neglect the influence of
bounce light from the ground, assuming only the
sky is illuminating the scene. To comp are the
output of mr Sky with, for example, the IES Sky
light, set Ground Color to black.
Night Color—The minimum color of the sky: The
sky will never become darker than this value. It
can be useful for adding things like moon, st ars,
high-altitudecirruscloudsthatremainlitlong
after sunset, etc. As the sun sets and the sky
darkens, the contribution from Night Color is
unaffected and remains as the base light level.
Red/B lue Tint—Gives artistic control over the
rednessofthelight. Thedefaultvalueof0.0
isthephysicallycorrectvalue(calculatedfora
6500K whitepoint), but can be changed with t his
parameter, which ranges from -1.0 (extremely
blue) to 1.0 (extremely red).
Saturation—Also an artistic control, where 1.0
is the physical ly calculated saturation level. The
parameter ranges f rom 0.0 (black and white) to 2.0
(extremely boosted saturation).
mr S ky
Daylight system > Modify panel > Daylight Parameters
rollout > Skylight drop-down list > mr Sky
Create panel > Lights > Photometric > mr Sky
Create menu > Lights > Photometric Lights > mr Sky
The mr Sky lig ht is intended primarily for use
in the mental ray Sun & Sky combination. This
topic mainly provides information on parameters
unique to this component. A number of mr Sky
parameters are common to all three Sun & Sky
components. For some of those parameters, this
topic provides a brief explanation plus a link to the
main topic with additional details.
See also
mental ray Sun & Sky (page 2–1313)
mr Sun (page 2–1319)
mr Physical Sky (page 2–1321)
Interfa ce
On—Tur ns the lig ht on and off.
Multiplier—Ascalarmultiplierforthelightoutput.
Default=1.0.
Haze—The amount of particulate matter in the air.
Possible values range from 0.0 (a completely clear
day) to 15.0 (extremely overcast, or a sandstorm in
the Sahara). Default=0.0.
For details, see Haze.
Horizon group
Height—The vertical position of the horizon.
Default=0.0.