9

Target Linear Light (Photometric) 1305
See also
Lights (page 2–1272)
Isotropic Light Distr ibution (Photometric Lights)
(page 2–1323)
Spotlight Distribution (Photometric Ligh ts) (page
2–1324)
Web Distribution (Photometric Lights) (page
2–1325)
Name and Color Rollout (Lights) (page 2–1273)
General Lighting Parameters (page 2–1331)
Intensity/Color/D i stribution Rollout (page 2–1352)
Shadow Parameters (page 2–1337)
Advanced Effects Rollout (page 2–1341)
Pr ocedur es
To create a Free Point light:
1.
OntheCreatepanel,clickLights.
2. Choose Photometric from the drop-down list.
(Standard is the default.)
3. In the Object Type rollout, click Free Point.
4. Click the viewport location where you want the
light to be.
The light is now part of the scene. It points away
from you in the viewport you clicked.
5. Set the creat ion parameters.
Yo u c a n position the light (page 2–1282) and
adjust its direct ion with the tr a nsform tools or
by using a Light viewport. You can also adjust
the light’s position with the Place Highlights
(page 1–467) command.
To adj ust the light:
1.
Select the light.
2. On the Main toolbar, click Move. Drag
the selection to adjust the light.
3. On the Main toolbar, click Rotate. Drag
the selection to adjust the light.
Tip: You can also adjust the lig ht’s position w ith
the Place Highlight (page 1 –467) command.
To change a v iewport to a light view:
Note:
This is only available for lights with Spot
distr ibution.
1. Rig ht-click the viewport label.
The viewport right-click menu is displayed.
2. Cho ose Views.
ThenameofeachlightisdisplayedintheViews
list. By default, Free Point lights are named
FPoint01, FPoint02, and so on.
3. Choosethenameofthelightyouwant.
The viewport now shows the light’s point of
view. You can use the Light Viewport Controls
(page 3–750) to adjust the light.
The default keyboard shortcut for Light
view por ts is $.
Target Linear Light (Photometric)
Create panel > Li ghts > Photometric Lights > Target
Linear button
Create menu > Photometric Lights > Target Linear Light
A Target Linear light emits light from a lin e, like a
fluorescenttube.Youcansetthelightdistribution;
this light has two types of distribution, with
corresponding icons. A target linear light uses a
target object to aim the light.
Note: When you add a Target Linear light, the
software automatically assigns a Look At controller
(page 2–344) to it, with the light’s target object