9

Target Point Light (Photometric) 1303
Procedure
The procedures for adding any of the 11 Preset
Lights are identical. Follow the same procedure
for any of the other Preset Lights as shown for the
following:
To a dd a photometr ic preset gener ic 60 W bul b to a
scene:
1.
FromtheCreatemenu,choosePhotometric
Lights > Preset Lig hts > Generic 60W Bulb.
2. P osition your cursor where you want and click
to place the light.
Inter face
For each of the Preset Lights 3ds Max displays the
appropriate p arameters in the C ommand Panel.
See the following interface desc riptions for each
Photometric Light object type:
Target Point Light (Photometric) (page 2–1303)
Target Linear Light (Photometric) (page 2–1305)
Target Area Light (Photometric) (page 2–1307)
Free Point Light (Photometric) (page 2–1304)
Free Linear Light (Photometric) (page 2–1307)
Free Area Light (Photometric) (page 2–1309)
Target Point Light (Photometric)
Create panel > Lights > Photometric Lights > Target Point
button
Create menu > Lights > Ta rget Point Light
A Target Point light, like a standard omni li g ht,
emits light from a geometric point. You can set
the light distribution; this light has three types of
distribution, with corresponding icons. You use a
target object to aim the light.
Note: When you add a Target Point light, 3ds Max
automatically assigns a Look At controller (page
2–344) to it, with the light’s target object assigned
as the Look At target. You can use the controller
settings on the Motion panel to assign any other
object in the scene as the Look At target.
Note: When you rename a Target Point light,
the target is automatically renamed to m atch.
For example, renaming Point01 to Klieg causes
Point01.Target to become Klieg.Target.Thetargets
name must have the extension .Target.Renaming
the t arget object does not rename the light object.
Icons for Target Point light with is otropic, spotlight and web
distribution
See also
Lights (page 2–1272)
Isotropic Light Distr ibution (Photometric Lights)
(page 2–1323)
Spotlight Distribution (Phot ometric Lights) (page
2–1324)
Web Distribution (Photometric Lights) (page
2–1325)
Name and Color Rollout (Lights) (page 2–1273)
General Lighting Parameters (page 2–1331)
Intensity/Color/Distribution Rollout (page 2–1352)
Shadow Parameters (page 2–1337)
Advanced Effects Rollout (page 2–1341)
Procedures
To create a Target Point l ight:
1.
OntheCreatepanel,clickLights.