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Free Direct Light 1293
4.
Set the creat ion parameters.
To adjust the light’s direction, move the target
object.
To change a viewport to a Light view:
1.
Right-click the viewport label.
The viewport right-click menu is displayed.
2. Choose Views.
Thenameofeachspotlightordirectionallight
is displayed in the Views list.
3. Choosethenameofthelightyouwant.
Theviewportnowshowsthelight’spointof
view. You can use the Light V iewport Controls
(page 3–750) to adjust the light.
The default keyboard shortcut for switching to
aLightviewportis$.
Inter face
Clickingthelinethatconnectsthelightandits
target selects b oth objects. However, region
selection doesn’t recognize t he link line.
When you rename a target directional light,
the target is automatically renamed to match.
For example, renaming Light01 to Sol causes
Light01.Target to become Sol.Target.Thetarget’s
name must have the extension .Targ e t.Renaming
thetargetobjectdoesnotrenamethelightobject.
Fr e e D i re ct L ig h t
Create panel > Lights > Standard > Free Direct button
Create menu > Standard Lights > Directional Light
Top: Perspective view o f a free directional light
Bottom: Top view of the same lig ht
Directional lights cast parallel light rays in a
single direction, as the sun do es (for all pract ica l
purposes) at the surface of the earth. Directional
lights are primarily used to simula t e sunlight. You
can adjust the color of the light and pos ition and
rotate the lig ht in 3D space.
Unlike a targeted directional lig ht, a Free Direct
light has no target object. You can move and rotate
the light object to aim it in any direc tion.
A Free Direct light is used when you select a
StandardsuninyourDaylight system (page 1–418).