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112 Chapter 11: Space Warps and Particle Systems
Int roductory Tutor i al
The best way to understand Particle Flow is by
using it. This tutorial w ill acquaint you with s ome
of the basic methods of working w ith Particle Flow.
Create the Par ticle Flow sy stem:
1.
Start 3ds Max or reset the program.
2. On the Create panel > Geometry category, click
thedrop-downlistandchooseParticleSystems.
3. OntheObjectTyperollout,clickPFSource.
4. In the Perspective v iewport, drag out a
rectangle.
This is the Particle Flow icon, or source, named
PF Source 01. By default, it ac ts as an emitter,
but you can also use any other object as an
emitter.
5. Dragthetimeslider.
By default, the icon emits particles dow nward
from its entire surface. In the view port, the
particles appear as ticks.
6. Go to frame 10, and press Shi f t+Q to render
the Perspective viewport.