9

Synthesis Panel 1251
You can highlight any of these by clicking them,
and select multiple items with
Ct rl +click and
Shi f t +click. High light a l l objects with the Select
All button.
New Master Motion Clip—Displays the Select Object
To Copy dialo g. Use this to specify the objects to
which the synthesized motion will be applied.
These objects must all be structurally identical to
the Global Object. In effect, they should be clones.
Remove AnimationStrips the animation from the
clones.
After ma king clones of the original animated
object, you can strip the animation from the
clones. During synthesis, motion is applied based
on which state is active.
Collapse S elected—Collapses motion clips to keys
on the hig h lighted objects.
This deletes the Master Motion Clip for that object.
You c an then edit keys and make changes to the
animation manually in the scene.
Synthesize Selected—Analyzes the motion of the
delegates linked to the hi ghlighted objects in
the Master Motion Clips list, determines which
state definitions fit that motion throughout the
animation, and applies the corresponding motion
clips.
Select All—Selects a l l of the objects in the Master
Motion Clips list.
Synthesize All—Analyzes the motion of the
delegateslinkedtoallobjectsintheMasterMotion
Clips list, determines which state definitions fit
that motion throughout the animation, and applies
the corresponding motion clips.
A progress bar displays during synthesis. When
sy nthesis is completed, the Sy nthesis dialog
reappears, and you can view the calculated
minimum, maximum, and average values of
delegate motion for the different st ate properties
in the ClipState dialog. You can use these values to
fine-tunethestateproperties.
Sta te S elect S eed—Sets a seed value for random
state s election.
During synthesis, it’s possible that several st ates
qualify for activation at the same time, in which
case one state is chosen at random. The seed is
used to modify the random value selec ted when
determining which state to select.
Synthesis Ble nd Parameters group
During synthesis, clips aren’t sequenced from
end to end; instead, they partially overlap, with
key blending or averaging occuring during
the overlap intervals. This allows for smooth
transitions between clips. During the blending or
overlap period, weighting gradually shifts between
the“from”and“to”clips,sotheformerskeys
predominate at the beginning of the blend, and the
latter’s at the end.
Youcanspecifyexplicitlyhowblendingoccurs
between clips, or you can let the sof tware calculate
blending parameters automatically. To specify
blending, use the drop-down lists to choose a pair
of clips to blend between, and then set Blend Start
totheframeinthe“from”clipatwhichblending
should begin. Alternatively, use Auto Blend or
Auto Blend All to have character studio determine
the best blend points.
If you use Auto Blend, you can then se e the
calculated blend star t point for each pair of clips
by choosing the clips from t he drop-down lists.
From Clip list—Lets you select the starting clip to
blend; the clip to blend from.
To Clip list—Lets you select the ending clip to
blend; the clip to blend to.
Blend Start—Displays the frame in the From clip
at which the transition is to b egin, whether the