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1202 Chapter 14: character studio
To modi fy an exi sting behav ior as signment or
assignments:
1.
In the Behavior Assignments group, select the
assignment or assig n ments to change.
You can selec t multiple assign ments by
Ctrl +clicking for non-contiguous items or
Shi f t +clicking for contiguous items, and then
change the assignees or behaviors for all of
them at once.
2. To change assignees, in the Assig nment Design
group, select a delegate or team.
3. To change the assigned behaviors, in the
Assignment Design group, select a behavior or
cognitive controller.
4. Click the Reset Assign ment button. This is the
vertica l button to the rig ht of the assignment
Design group, w ith five right-pointing arrows.
5. Change the Weight setting and Active status as
necessary.
6. Click OK to accept the changes and close the
dialog.
Inter face
Assignment D e sign group
Letsyousetupassignmentsbychoosingabehavior
or cognitive controller and a delegate or team to
assign it to. Choose one item from the lef t side
(upperorlowerlist),andoneitemfromrightside
(upper or lower list). Then click the New/Reset
Assignment button immediately to the right of the
Assignment Design group (vertical button with
five ri ght-pointing arrows).
Tip: With the exception of Behaviors, you can
chooseonlyoneitemfromeithersideofthis
group. To assign the same behavior to more than
one delegate, the most efficient method is to use
the Teams group (page 2–1204) to gather delegates
into teams.
You can select multiple behaviors for a new
assignment to a delegate or team. When you click
New Assignment, the software creates a separate
assignment for each highlighted behavior. For
changing assignments, you’re still restricted to
choosing one behavior at a time. If you choose an
existing assignment and multiple behaviors, the
Reset Assignment button becomes unavailable.
Delegates—Lists delegates in the scene.
Behaviors—Lists existing behaviors.
To use a b ehavior that hasn’t been added to the
scene yet, click the New Behavior button at the
bottom of this group.
Teams—Lists teams in the scene.
To create a new team, use the controls in Teams
group box.
Cognitive Controllers—Lists existing cognit ive
controllers.
To create a new cont roller, click the Setup rollout
> Cognitive Controllers (page 2–1206) button. You
needn’t first exit the B ehavior Assignments and
Teams dialog; when you close the e ditor, the new
controllers are added to the Cognitive Controllers
list.
Clea r Sel ecti o ns—Deselects all highlighted items in
the Assignment Design and Behavior Assignments
groups.