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1196 Chapter 14: character studio
Obj ect /D elegate A ssociati ons
Dia log
Create panel > Helpers > Object Type rollout > Crowd >
Setup rollout > Associate Objec ts with Delegates
Select a Crowd object. > Modi fy panel > Setup rollout >
Associate O bjects with Delegates
Youcanusethisdialogtolinkanynumberof
delegate-object pairs. You can also use this dialog
to align objects with delegates, optionally matching
scaling factors as well. Lastly, you can specify that
the objects use the delegates controllers.
Inter face
Objects—Lists objects available for linking,
specified using the Add function (see following
item). You can select any number of objects f rom
this list for subsequent removal.
Add—Clickthistoopenthestandard3dsMax
Select dialog, w hich lists all objects in the scene,
including delegates. Make your select ion, and then
click the Select button to add the objects to t he
Objects list.
Remove—D eletes the highlighted object or objects
from the list.
Shift Up/Shift DownUse the arrow buttons
between t he two lists to move highlighted items
higher or lower in the list.
When you click Alig n Objects With Delegates,
Link Objects To D elegates, or Assign Delegate
Cont rollers To Objects, the software creates
associations between pairs of items at matching
positions in the lists.
Delegates—Li sts delegates available for link ing,
specified using the Add function (see following
item). You can select any number of delegates from
this list for subsequent removal.
Add—Click this to open the standard 3ds Max
Select dialog, which lists all delegates in the scene.
Make your selection, and then click the Select
button to add the delegates to the Delegates list.
Remove—Deletes the highlighted delegate or
delegates from the list.
Association v ia Link in g group
Align Objects with Delegates—Aligns each object
with its corresponding delegate by moving and
rotating the o bjec t on its lo cal axes. Each delegate’s
local Y axis points in the forward direction, so
aligned objects will be rotated s o their Y axes point
in the forward direction as well. This option works
much like the 3ds Max Align feature.
Align ScaleWhen on, clicking Align Objects with
Delegatessetseachobjectsabsolutescalingfactor
to that of its corresponding delegates. This is useful
if, for example, you’ve randomized delegates sizes
w ith the Scatter Objects Scale panel (page 2–1193),
and want the associated objects to match.