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1194 Chapter 14: character studio
Xgroup
Scale—Sets scaling on t he X-axis as a multiplier.
Default=1.0.
Devia tion—Sets the maximum factor for
randomization of scaling. For each scatter object,
Deviation is multiplied by a random number
between 0.0 and 1.0, and then added to the Scale
multiplier .
Same As Y /Z—Lets you use the same scaling as on
the Y - or Z-axis, whether explicit or randomized.
When you specif y an axis, the parameters group
for that axis becomes unavailable.
Ygroup
Scale—Sets sca ling on the Y-axis as a multiplier.
Default=1.0.
Devia tion—Sets the maximum factor for
randomization of scaling. For each scatter object,
Deviation is multiplied by a random number
between 0.0 and 1.0, and then added to the Scale
multiplier .
Same As X/Z—L ets you use the same scaling as on
the X - or Z-axis, whether explicit or randomized.
When you specif y an axis, the parameters group
for that axis becomes unavailable.
Zgroup
Scale—Sets sc aling on the Z-axis as a multiplier.
Default=1.0.
Devia tion—Sets the maximum factor for
randomization of scaling. For each scatter object,
Deviation is multiplied by a random number
between 0.0 and 1.0, and then added to the Scale
multiplier .
Same As X/Y—Lets you use the same scaling as on
the X - or Y-axis, whether explicit or r andomized.
When you specif y an axis, the parameters group
for that axis becomes unavailable.
R and S eed—Specifies a seed value for randomizing
the clones’ scales, based on the Deviation settings.
If you use the same value for clones of a delegate
and t hen a master object, each pair ends up with
thesamescalingfactor.
Generate Scales—Click this button to scale all
scatter objects; that is, cloned objects or objects
selected with the Select Objects to Transform
button.
Inc(rement) S eed—When on, and you click the
Generate Scales button, Scatter adds 1 to the Rand
Seed value, and re-scales the scatter objects using
the new random seed. Default=on.
All Ops panel
This panel lets you perform various permutations
of cloning and transform operations in a single
step, with or without successive randomization.
Operations group
Co mpute Clones—Turn on to clone the object
chosen with the Object to Clone button.When
you click the Scatter button, the object is cloned,