9
1112 Chapter 14: character studio
Creati ng P hys ique Li nk s a nd Envelopes
for the Fir st Time
When you use Attach To Node to attach the
meshtoaskeletonforthefirsttime,youcanuse
parameters on the Vertex-Link Assignment rollout
(page 2–1123) to specify envelope p ar ameters.
In most cases, the default parameters on the
Vertex-Link Assignment rollout work well as a
starting point for envelope type, envelope sizing,
and blending b etween links.
N ormally, you want deformable envelopes.
Blending B e tween Links is set to N Links (a vertex
can b e influenced by all envelopes that overlap it).
The Object Bounding Box option is chosen by
default, and bases the size of the envelopes on the
size of biped limbs or bone diameters.
Link S ettings, J oint Inter sections, a nd
Cross S ection R ollouts
Controls on these rollouts match those found in
bulge sub-object (page 2–1141) and link sub-object
(page 2–1135) and are used here to set default
values. Unless you want to change the default
settings for all link para meters and bulges, you do
not need to change the settings in these rollouts.
Interfa ce
Initialization group
The Initialization check boxes are normal ly
unavailable and not changeable during
initialization. Although these options are
unavailable, they are all turned on by default
(except Include New Bones) for initialization,
since all these sett ings are new w hen you use
Attach To Node for the first time.
These check boxes become available when you
click Reinitialize on the Physique rollout.
See Reinitialize Physique (page 2–1113) for a
description of the controls in this group.
Link Settings rollout
The Link Settings rollout contains the default
link values that w ill be assigned to all links. See
Link Sub-Object (page 2–1135) for a command
reference.