9
Motion Capture Rollout 1069
before loading a marker file that requires the scale
and posit ion offsets contained in these files.
Note: CalibrationfilescanbeloadedintheMotion
Capture Conversion Parameters dialog before
filtering marker files.
Convert from Buffer—Filters the most recently
loaded motion-capture data. This data is stored in
themotion-capturebuffer.DisplaystheMotion
Capture Conversion Parameters dialog.
Themostrecentlyimportedmotion-capturefile
is stored in its r aw form in the motion-capture
buffer. Convert From Buffer provides a quick way
to t ry new conversion par ameters in the Motion
Capture Conversion Parameters dialog.
Pas te f r om Buf fer —Pastes a frame of raw
motion-capture data to the selected parts of the
biped.
After importing a motion-capture file, you might
discover a subtle movement has b een lost in the
process of reducing keyfr ames. Paste From Buffer
can add a key frame f rom the raw motion-capture
data to a selected biped body part to restore this
motion. TurnonAutoKeybeforeusingPaste
FromBuffer,orclickSetKeyafterusingPaste
FromBuffertostorethenewpositioninakey.
Show Buffer—Displays raw motion-capture
data as a red stick fig ure.
UseShowBuffertocomparerawandfiltered
motion-capture data. Ideally, the motion of the
bipedandtheredstickfigureareverysimilar.If
this is not the case, alter the filter parameters and
importthemotion-capturefileagain,orselecta
biped object and use Paste From Buffer at selected
frames to restore the lost motion.
Raw motion-capture data is buffered for the
currently loaded or most recently imported
motion-capture file, allowing easy comparison
of the raw and filtered motion d ata. Show Buffer
displays a red stick fig ure representing the raw
buffered data; compare this to the filtered motion
of the biped during playback.
Show B uf fer Tra jector y —Displays buffered
raw motion-capture data as yellow trajectories for
the selected biped b o dy parts.
UseShowBufferTrajectorytodisplayatrajectory
based on the buffered raw motion-capture data for
any biped body part. Use this in combination with
Show/Hide Trajectories on the Display rollout to
see how closely the raw and filtered data match.
This assumes a motion-capture file has been
imported.
Batch File Conversion—Converts one or more
CSM or BVH motion-capture files to filtered BIP
format. Displays the Motion Capture Batch File
Conversion dialog (page 2–1075).
Talent Figure Mode—After loading a raw
marker file, turn on Talent Figure mode to scale
the biped relative to the markers. Calibration for
theentiremarkerfiletakesplacewhenyouexit
Ta lent Fig ure m o de.
Keyframe adaptation takes place in order to
accommodate the new biped scale; because of this,
you should adjust the biped scale b efore adjusting
the biped position relative to the markers.
UseRubberBandmodeontheBipedrolloutand
N on-Uniform Scale to size the biped in Talent
Figure mode.
Ideally, you will not need to use this feature. When
loading a motion-capture file, 3ds Max attempts to
extracttheappropriatefigurescalefromthegiven
data. Use Talent Figure mode only if the extracted
scale of the biped doesn’t match the scale of the
original talent. Even minor differences in scale will
alter the motion.