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Create Random Motion Dialog 1055
Delete Transiti on—
Click to delete a transition.
Prev ious Transi tion—Go to the previous stored
transition. This button is grayed if no previous
transition exists.
Next Transiti on—Go to the next stored transition.
This button is grayed if no next tra ns ition exists.
OK Store transitions and exit the dialog.
Create R a ndom Mot ion Dia log
Select a biped. > Motion panel > Motion Flow Mode >
Motion Flow rollout > Scripts group > Create R andom
Motion > Create Random Motion dialog
You can randomly traverse clips in a motion
flow graph to animate one or more bipeds using
controls in the Create Random Motion dialog.
Parameters for random motion are set in the
Motion Flow Graph, in the clip and transition
dialogs,aswellasintheCreateRandomMotion
dialog.
Random motion is created by first adding clips
to the Motion Flow Graph window and adding
transitions between the clips. Clips and transitions
are then given percentages, which are used to
create random motion for one or more bipeds. You
can m anually control the “weighting for p ossible
start clip, transitions, and f rame range. This a l lows
you to animate multiple bipeds in a crowd scene,
for example. A different script is created for each
biped.
If you want to create r andom motion for multiple
bipeds, they must be shari ng a motion flow. For
more information about using random motions
and transitions, refer to Creating Random Motion
(page 2–1035).
Interfa ce
Script NameTypeanameforthescripttobe
generated.
Random Start Range—Setthestartandendframe
range over which t he new script(s) will start.
Mini mum Anima tion Length—Set the minimum
animation length.
When a r andom motion is created, it is done by
makingamotionflowscriptwhichtraversesthe
clips in the Motion Flow Graph, adding clips based
on random calculations. It will add clips until the
length of the script is greater than or equal to the
minimum animation leng th, specified here.
first clip in scr ipt—Gets the star t position and
rotation f rom the first clip.
biped’s current position/rota tion—Uses the biped’s
current position to start the script.
Create motion flow script—Creates a script after
computing the motion.
If this is on, a motion flow script will be created.
If not, a script will still be created internally in