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1054 Chapter 14: character studio
Ghost group
The Ghost group Frame spinners allow you to
view and scrub the source and destination clips by
displaying stick fig ures (g hosts); yellow and red
stick figures represent the source and destination
clips. The source and destination bipeds might not
be near each other during this scrubbing process;
the destination clip w ill be repositioned when
you click Set Start Frame is clicked. When you
locate a suitable star t f rame, click Set Start Frame
to copy the values in the Frame field to the Start
Frame field. Monitor foot position status in the
field provided.
Set Star t Frame—Copy the value in the Frame
fieldoftheGhostareatotheStartFramefieldin
theCliparea.Thepositionofthedestinationclip
changes to ma t ch the biped body in the destination
cliptothebipedbodyinthesourceclip.
Locateanappropriatestartframeforthesource
and destination clips by using the Frame spinner
and viewing the positions of both stick figures,
then click S et Start Frame.
The destination clip is rotated and positioned
to match both bipeds. Use the Angle spinner to
reorient the destination clip.
Fr ame—UsetheFramespinnertoscrubastick
figure back and forth, which allows you to
determine a start frame for the source and
destination clips. Visual feed back of the stick
figures is a good way to judge which start frames
are needed for the source and destination clips.
Playback group
These controls let you play back the transition
from the Transition Editor dialog.
Play Tra nsiti on Icon— To g g les t h e p l ayb ack of
transition.
Speed— Changes the playback speed.
Frames B efore/Frames Af ter— Sets the number
of frames to play before and after the transition
period.
Selected Only—When checked, plays only the
selected biped in the scene.
Play Ghosts— When checked, shows transition
ghosts during playback.
Create Transition—Click to create a new transition.
The transition number field increments. Edit
and name the new tr ansition. Any number of
transitions can be stored.
Note: Clicking OK saves the display ed transition.
Create Transition is used only if you want to work
on a new transition.