9

Creating a Motion Flow Script 1031
A sample script as it appears in the Scripts group on the Motion
Flow rollout
Random scripts vary the order of the clips found
in the Motion Flow Gr aph. Scripts are run in a
top-down order to animate the character. Click
Play to view scripted mot ions on the biped.
Tip: As the length of a script varies, use Alt +R
to set the Active Time in 3ds Max to the length of
the scr ipt.
Once a script is put together, you have additional
controls that let you adjust the starting frame,
the starting X, Y, or Z locations and the starting
rotation of the animation.
Procedure
To create a Motion Flow script:
1.
Create a motion flow g raph with three or more
motion files.
For information on how to set up the graph,
see To create multiple clips in the Mo tion Flow
Graph (page 2–1028).
2. In the Scripts section of the Motion Flow
rollout, click Define Script, and then select a
sequence of clips from the Motion Flow Graph
dialog (page 2–1045).
As you select the clips in the Motion Flow
Graph dialog, they are added to the script list.
Note: Transitions are automatical ly made in
the Motion Flow Graph as you add clips to the
script.
3. Give the script a ne w, descriptive name.
Adding a descriptive name is less confusing
if you ever append Motion Flow Editor files
together.