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1010 Chapter 14: character studio
t ype of filter. They all share the same parameters:
Width and Damping.
For more information on these filter types, see
Filters Panel (page 2–1023).
Navi gating the Workbench
The Animation Workbench, a customized version
of Track View, uses some of the standard Track
View controls, and adds new ones of its own. The
areas of the Workbench interface include:
• The Tab panels: Select, Analyze, Fix, and Filter
• The Curve view, with Track View toolbars
for key selection, manipulation, and view
navigation.
• The Workbench toolbar, with tools for choos ing
Coordinate space, display of sub-animations,
and tools to hide the Tab area and cont roller list.
Each section of the Workbench User has specific
navigation techniques.
See also
Selecting Workbench Tracks (page 2–1011)
Navigating the Tab Panel
Simply click the
tabs to move from one panel to another . The tools
displayed change with each panel. The over all
workflow is left to right for the tabs, and top to
bottom within each panel. Selections are displayed
in lists: clicking a name in a list selects that entry.
Operations are usually performed by clicking a
button at the bottom of the panel.
Tip: TheTabpanelscanbehidden
once the operations are performed and you don’t
need to see the panels any more. Click the Tab
button in the Workbench toolbar to hide the panel
display.
Displaying the Controller List
Click the Cont rollers button in the Workbench
toolbar to display the Controller L ist. When the
controller list is displayed you c a n select multiple
tracks as you like, right-click them and assign
controllers using the pop-up menu. You can also
gettopropertiesforcontrollerssuchasNoisethat
don’t have keyframes.
Click the Controllers button in the
Workbench to olb ar to display the embe dded curve
editor’s Controller window. The biped body tracks
shown are in the list are the ones that are selected
in the Select panel (page 2–1016),inadditionto
any scene objects that are attached to those body
parts or are used as IK objects for those b ody
parts. Thecontrollerlistissimilartotheonein
the curve editor.
Controller list displayed
Nav igat ing the Cur ve View
Use the standard 3ds Max Track View navigation
tools to adjust the view of curves in the Curve v iew
window. Zoom, Zoom Extents Horizontal and
Vertical,andPanareoftenusedtogetabetter
view of an entire curve, or a portion of a curve.
As a default, the curve view automatically displays
the curve of w hatever biped object is selected in
the viewport.
TheWorkbenchwindowcanberesizedtomakeit
easier to work with curves. You can float or hide