9

Footstep Operations Rollout 991
If any footsteps exist that ha v e not been activated,
the Copy button is grayed. Activate the footsteps
first, then t ry again.
Tip: Turn on Buffer mode on the Biped rollout
to view and edit only the buffered footsteps and
biped motion.
A pasted footstep is inactive until it overlaps a like foot and
turns red. Mouse up to activate the new footsteps.
Paste FootstepsPastes footsteps from the
footstep buffer into a scene. The footsteps appear
inactive in the scene. M ove them so they ov erlap
the active footsteps. When a footstep turns red,
mouse up and the pasted footsteps will activate.
Wa rning: If any footstep in the buffer overlaps in time
with a footstep previous to the one onto which you
are pasting, a message appears and the paste is not
performed. This can occur if the first footstep you are
pasting and the original footstep you are pasting onto
both have double support periods during the same
duration of the footstep. The second pasted footstep
and the footstep prior to the one you are pasting onto
may overlap in time.
To c o r r e c t t h e p r o blem , y ou m ay w a nt to m ove
the right edge of the preceding footstep from the
originalscenetotheleft,ormovetheleftedgeof
the second pasted footstep to the right while in
buffer mode. Which option you choose depends
on what footstep timing and support relations you
want to end up with.
Tip: Tocreateacycleofamotionwithalternating
footsteps, you must copy and paste at least three
footsteps. All body keys between the start of the
first step and end of the last step are also copied
and pasted.
BendBends the path for the selected footsteps.
The path is bent to the left or right as you move
the spinner. Other footsteps after the selected
footsteps will be moved to maintain their p ositions
relative to the repositioned footsteps.
TheBendspinnerisgrayedifinactivefootsteps
are present.
Bend=0.5
Scale—Changesthewidthorlengthfortheselected
footsteps. The selected footsteps are scaled around
the first footstep in t he selection.
First selec t t he width or leng t h box (or both), then
use the spinner to set the amount of scaling.
Ifanyfootstepsexistthathavenotbeenactivated,
theScalespinnerisgrayedout. Activatethe
footsteps first, then try again.
Lengt h—When Length is selected, the Sca le
spinnerchangesthestridelengthoftheselected
footsteps. Length and Width may b oth be active at
thesametime.
Length=1 and Length=2