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970 Chapter 14: Character Studio
Insert Cross Section Sl ice—Lets you insert
a cross section by clicking Profile view in the
location you want the cross section to appear. A
new cross section is created where you clicked, on
either the parent or the child link.
Extra cross sections give you more control of how
and where the mesh bulges.
Delete Cross Section SliceDeletes the
currently selected cross section. First, select the
cross section in Profile view.
Co py Selected CSCopies the selected cross
section.
You can copy a cross sec tion f rom one lin k to
another link. Create a new bulge ang le with an
appropriate cross section in the target link first,
then copy the cross section p arameters form the
source cross section, select the target cross section,
and click Paste Selected CS.
Pas t e Sel e cted CS—Pastes copied cross
section parameters onto another cross section.
First, select a cross section in Profile v iew, and
click Copy. Then select another cross section in
the Profile view, and click Paste.
Set Bulge A ngle—Associates the effect of the
current bulge ang le with t he skeleton’s current
joint angle.
First, set the joint to the orientation at which you
want the bulge to appear, t hen click this button.
During animation, whenever the joint rotates near
this angle, the mesh will bulge.
Insert B ulge Angle—Adds a new bulge angle
for the selected link.
TheCurrentBulgeAnglefielddisplaysabulge
angle name with the number incremented. You
can enter a descriptive name for any new bulge
angle; for example,
Arm at 90
.
Bydefault,oneinitialbulgeangleiscreatedwhen
Physique creates links. Only one additional bulge
anglewillallowyoutobulgethemesh.Youcan
create more bulge angles for further control, if you
like.
Delete B ulge Angle—Deletes the cur rent
bulgeangle.Thecurrentbulgeangledisplaysin
theCurrentBulgeAnglefield.
First select a bulge angle in the Current Bulge
Angle dropdown, and then click Delete Bulge
Angle.
Sel ect N ear est B ul ge A ngle—When on, selects
thebulgeanglenearesttothecurrentjointangle.
Ifajointbendsovertime,youcanusethisbutton
in conjunction with the time slider to select a
bulge angle. If you play the animation, you can
see the Current Bulge Angle field change to reflect
the bulge angle nearest to the current angle of the
selected link and its child (if two or more bulge
angles for the limb exist).
Current Bulg e
Angle field and drop-down list—
Displays the
current bulge ang le. You can choose a bulge angle
from the drop-down list to edit the bulge or change
its name. To change the name, simply enter a new
one in the edit field.
Tip: When you create a bulge angle, give it a
descriptive name.
When you create a new bulge angle by clicking
Insert Bulge Angle, this field displays the default
bulgeanglename,whichisthepreviousnamewith
its s equence number incremented.