8
Transition Editor 905
Ghost group
The Ghost group Frame spinners a llow you to
view and scrub the source and destination clips by
displaying stick figures (ghosts); yellow and red
stick figures represent the source and destination
clips. The source and destination bipeds might not
be near each other during this scrubbing process;
the destination clip will be repositioned when
you click Set Start Frame is clicked. When you
locate a suitable start frame, click Set Start Frame
to copy the values in the Frame field to the Start
Frame field. Monitor foot position status in the
field provided.
Set S tart Frame—Copy the value in the Frame
fieldoftheGhostareatotheStartFramefieldin
theCliparea.Thepositionofthedestinationclip
changes to match the biped body in the destination
cliptothebipedbodyinthesourceclip.
Locateanappropriatestartframeforthesource
and destination clips by using the Frame spinner
and viewing the positions of both stick figures,
then click Set Start Frame.
The destination clip is rotated and positioned
to match both bipeds. U se the Angle spinner to
reorient the destination clip.
Fr am e —UsetheFramespinnertoscrubastick
figure back and forth, which allows you to
determine a start frame for the source and
destination clips. Visual feedback of the stick
figures is a good way to judge which start frames
are needed for the source and destination clips.
Playback group
These controls let you play back the transition
from the Transition Editor dialog.
•
Play Tran siti on Icon— To g g les t h e p l ay b a c k of
transition.
•
Speed— Changes the play back speed.
•
Frames B efore/Frames After— Sets the number
of fr ames to play before and af ter the transition
period.
•
Selected Only—When checked, plays only the
selected biped in the scene.
•
Play Ghosts— When checked, shows transition
ghosts during playback.
Create Transition—Click to create a
new
transition.
The transition number field increments. Edit
and name the new transition. Any number of
transitions can b e stored.