8

Layers Rollout 829
Only the biped’s left hand constraint is ho nored.
7. In the Retargeting group, turn on
both Retarget Left Leg and Retarget Right Leg.
Then, click Update.
The biped’s IK feet are adjusted to match those
ofthebaselayer. Theanimationkeysare
updated to reflect the current layer’s retargeted
feet.
Tip: If some body parts assume o dd posit ions,
simply drag the
time slider (page 3–748)
afew
frames past your cur rent frame, and then drag
it back home.
Both the biped’s feet and left hand constraints are
honored.
8. You can continue animating the biped to
your liking. Collapse your layers when you are
satisfied.
Example: To Ma intain I K Constraints From a
Reference Biped:
This procedure centers on using an anim ated
biped as a retarget reference for another biped with
disproportionate body parts. This method is often
used when a motion is imported from raw data
and adapted to bipeds with different proportions.
1. Prepare an animated biped or load a
BIP (page
3–1010)
file onto one.
2. Create a second biped alongside and rename it
Dispropor t ionate Biped
.