8
822 Chapter 14: Character Studio
Example: To maintain COM offsets using B y Velocity :
1. Create a biped. Then, on the
Track
Selection rollout (page 2–800)
,turnonBody
Horizontal.
2.
Setakeyatframe0.Then,makesure
Pose mode is selected and copy your biped’s
pose.
3.
Gotoframe10andmovetheBodyCOM
50 units in the Y axis. Set a new key.
4. In the
Paste Options group (page 2–826)
,
enable Paste Horizontal but leave By Velocity
unchecked.
5.
Gotoframe30andpasteyourbiped’s
pose.
The biped jumps to the center of your scene.
Undo the step.
6. Go back in the Paste Options group and turn
on By Velocity. Then, try pasting your pose
again. Notice how the biped’s COM position is
now offsetted by another 50 units in Y.
Example: To set TCB/IK Values when pasting
postures:
1. Create a biped and then create a new
collection. Rename it Hands.
2.
Select the biped’s right hand and, on the
Key Info rollout (page 2–809)
, set a key.
3. In the TCB group, set E ase To to 10, Ease From
to 50, and all three TCB values to 5.
4.
In the IK group, set IK Blend to 0.5 and
choosetheObjectSpaceoption. Then,set
another key.
5. Make sure you’re in P osture mode and
click Copy Posture.
6. Create a new biped next to the original one.
Create a box next to its right hand.