8
818 Chapter 14: Character Studio
in a Move state for example (Move is the leg state
between footsteps).
Inter face
Change Multiple Keys group
These controls allow you to apply
to a set of k eys
the rotation or IK translation of a limb at the
current frame. First select the keys in Track View,
then rotate or move the limb, then click Apply
Increment.
Apply I ncrement—Adjusts the rotation and/or
position of a limb at the selected keys. Use this
feature when you need to set the position of a limb
over multiple keys.
Scale Tail K ey s—Exaggerates or tones down the
default motion applied to the biped’s tail for three
types of rotation. To activate all three spinners,
select tail keys in the biped Tail track in Tr ack View.
Forward —Sets the amount of forward and
backward swing in t he tail.
Sideways—Sets the amount of side-to-side s wing
of the tail.
Twi st—Sets the amount of local X axis rotation of
each tail object.
Selec t Multiple Ke ys group
These controls allow you to select keys according
to the foot state at that frame. This is very helpful
when you want to apply an increment to all keys of
a particular type in a particular track.
• First, select the tracks you wa nt: Left Leg, Right
Leg, Body Horizontal, Bo dy Vertical.
• Then select the foot states: Touch, Plant, Lift,
Move
• Then click Select to select all the matching keys.
Selected keys are highlighted in white in Track
View.
Copy/Paste Rollout
Create a biped or select one. > Motion panel > Copy/Paste
rollout (not available in Footstep, Motio n Flow, or Mixer
modes)
Controls on the Copy/Paste rollout let you copy
and then paste posture, pose, or track information
from one part of a biped to another , or from
onebipedtoadifferentone.Thesearethethree
categories of informat ion you can copy and paste:
•
Postu re—The positioning of selected biped
objects.
•
Pose—The p osit ioning of the entire biped.
•
Track—The animation t r ack from the selected
biped objects.
Note: Your copied information will be stored in the
current copy collection.
Copy Collections
Copy collections are designed to make it
easier to manage copied posture, pose, and track
information by grouping it together. This improves