8
Saving and Loading FIG Files 713
• Linkextra3dsMaxbonesorsplinestothe
biped to create extra envelopes when Physique
is applied.
• Link 3ds Max bones to the biped to automate
mechanical assemblies when the biped is
keyframed.
• Link particle emitters to the biped hands or feet
to create smoke or dust.
Note: If you’ve linked par ticle emitters or
3ds Max bones (with the IK controller) to the
biped, the Animate button must be on when
you reposition the biped.
Procedure
To link a mechanical character to the biped (without
Physique):
With mechanical or jointed characters, you can
simply link objects to the biped without using the
Physique modifier.
1. Load or create a mechanical or jointed model.
Bodypartsinthismodelshouldbeseparate
3ds Max objects.
2. Create a biped.
3. OntheBipedrolloutturnonFigure
mode,thenpositionandfitthebipedtoyour
mesh objects.
4. Go through the mesh objects and use Select
and Link on the 3ds Max toolbar to link each
object to its corresponding part on the biped.
All of keyframe animation applied to the biped
will animate the model.
Tip: Ifyouplantouse3dsMaxlinkingand
Physique together, link the body parts to the
biped after applying Physique. In this way,
Physique will not create superfluous links from
the biped to the mechanical body parts when
it is applied.
See also
Biped Rollout (page 2–791)
Saving and Loading FIG Files
Select a biped. > Motion panel > Biped rollou t > Load
File (in Figure M ode)
Select a biped. > Motion panel > Biped rollout > Save
File (in Figure M ode)
Figure files save all information about a biped’s
anatomy: links, link positions, twist links, and
Figure mode posture, and the sca le of geometric
elements. Figure files have a
.fig
file name
extension.
Figure files do not contain the actua l biped
skelet on, or any animation. They are used strictly
for setting or saving a biped’s pose in Figure mode.
Figure files are useful for quickly setting poses for
similaroridenticalcharacters.
Clicking on Load File brings the Open
dialog, from which you can pick a .fig file and
choose from the following
twist poses (page
2–805)
options:
• Load Twis t Pose s :Loadsboththe
twist
links (page 2–837)
and twist poses data.
(Default=on).
• Don’t Load Tw ist Poses:Loadsonlythetwist
links data.
Note: Theposepresetsarealwaysavailable.
• Load Twis t Pos es Only:Loadsonlythetwist
poses data without the twist link s.
Note: TheTwistandBiasvaluesarenotused
w ithout twist links. Refer to the
Tw ist Pose s
rollout (page 2–805)
for details.