8
Motion Mixer Menus 607
spine link is not rotated at all so arm motion
wi ll be preserved.
In order for this setting to affect spine rotation,
the lower b ody motion must have some spine
animation as part of the motion clip.
A Propagation setting above 0.0 is appropriate
when the upper b o dy mot ion causes the spine
to bend over a great deal during a large part of
the animation. Range=0.0 to 1.0; Default=0.0.
Delete—Clears the selected object(s) from the
Mixer.
Load M ix File—O pens a dialog where you can select
a
MIX file (page 3–1067)
to load into the Mixer.
Save M ix File—Opens a dialog where you can save
the current object’s
mix (page 3–1066)
to a MIX
file.
The following Mixdown-related tools are only
available for biped object mixes.
Co mpute Mixdown—Performs a
mixdow n (page
3–1067)
on the selected biped(s). A Mixdown
track appears at the b ottom of each biped’s
mix. Clicking the Mixdown track deactivates or
activates it. When the Mixdown track is active,
each biped inherits this single track’s animation
rather than the t ransition and layer tracks in the
mix. When the Mixdown tr ack is inactive, the
biped uses the
raw mix (page 3–1066)
instead.
An inac tive Mixdown track (above) and an ac ti ve Mixdown
track (below)
A mixdown can make automatic adjustments
to tr ansitions b etween planted foot motions.
Creating a Mixdow n track makes it possible to
copythemixdowntothebipedsoitcanbesaved
as a BIP file. See
Exporting Animation to the
Biped (page 2–601)
.
Delete M ixdown—Removes the mixdown from the
mix of the selected biped(s).
The next three menu options are mutually
exclusive; only one can be turned on at a time.
Co py Mixdown to Biped—Copies animation from
theMixdowntracktothebiped.Theanimation
remainsonthebipedevenafterMixermodeis
turned off, and the animation can be saved as a
BIP file.
Effect Raw Mix—When this option is turned
on, Mixer mode is turned on for the biped.
Default=active.
Effect Mixdown—When this option is turned on,
themixdowntrackisactivated. Thisoptionis
available only if a mixdown has been computed.
Effect Biped—When th is option is turned on,
Mixermodeisturnedoffforthebiped. Click
Effect Raw Mix to turn Mixer Mode on again.
Trackgroups menu
When a trackgroup is selected, you can access the
commands in the Trackgroup menu. Alternately,
you can right-click a trackgroup label to open the
menu.
The Trackgroups menu lets you administer the
bipeds in the mixer. Each biped you add to the
Motion Mixer gets its own trackgroup, a selection
of biped parts.
Filter...—Opens the Trackgroup Filter dialog where
yo u can customize the object body parts that are
included in a trackgroup mix. T his command
is only available when a single trackgroup is
selected. For more information, see
Trackgroup
Filter Dialog (Non-Biped Object) (page 2–622)
,
Trackgroup Fi lter Dia log (Bip ed Objec t) (page
2–622)
,or
Filtering Mixer Tracks (page 2–589)
.