8
Working with the Motion Mixer 581
Yo u c a n a l s o u s e t h e M o t i o n M i x e r t o a n i m a t e
some b o dy parts with one set of clips, and other
body parts with other motions. For example,
supposeyouhavetwoclips,onewherethebiped
runs w ith its arms pumping by its sides, and
another where the biped stands and cheers with
itsarmsintheair. Youcanmixthelegandhip
motions from the running motion with the arms
fromthecheeringmotiontomakeananimation
of a biped cheering as he runs across a finish line.
See also
Working with the Motion Mixer (page 2–581)
Motion Mixer Window (page 2–605)
Usi ng t he M oti on M i xer
Worki ng w ith the Mo tion Mixe r
The Motion Mixer allows you to mix motion files
(
.bip
and .xaf files) for any biped or non-biped
objects. These motion files are also called
clips
.
TheMotionMixercanbecomparedtoanaudio
mixer. Motion clips can be cross-faded, stretched,
layered, and finally, mixed down to a single clip.
The Motion Mixer works by placing motion files
on
tracks (page 3–1117)
.WiththeMotionMixer,
you can:
• Transition or fade b etween motions.
•Movemotionsintime.
• Trim a motion so only part of it is used.
• Vary the speed of a motion over time.
• Use animation from selected biped or
non-biped body parts within a motion clip.
• Keep planted feet from sliding during
foot-based t r ansitions.
ToseeabipedmotionintheMixerapplied
to the biped in the scene, you must turn on Mixer
Mode from the
Biped rollout (page 2–791)
.
In the Motion Mixer, motions are imported
and mixed for any objects in the scene. Once
motions are mixed, you can pass the mix on to
other biped (if it contains BIP files) and non-biped
objects (if it contains XAF files), or save the mix
to a
.mix
file.
Blending Motions in the Mixer
The Motion Mixer provides these t yp es of motion
blending.
• You can blend motion from one clip to another
with a
transition (page 3–1121)
. Transitions
in the Mixer are similar to those used in