8
546 Chapter 12: Animation
Past e R ela tiv eā
Adds the animation values in the
clipboard to the current animation values. Use t his
method when you want to layer animation onto
an existing effect.
Reverse Time
Track View > Dope Sheet > Specify a time block. > Time
menu > Reverse
Track View > Dope Sheet > Specify a time block. > Time:
Dope Sheet toolbar > Reverse Time
ReverseTimeflipstheorderofkeyswithinthe
selected time. You can reverse time by scaling a
select ion p ast its left edge, but this also changes the
position of the selection and the remaining keys
around it. Use Reverse Time to reverse keys within
adesignatedblockoftime.
Procedure
To reverse time:
1.
In Dope Sheet mo de, highlight one or more
item labels in the Controller window to specify
tracks for time editing.
2. Use
Select Time (page 2ā543)
to specify
ablockoftime.
3. ClicktheReverseTimebutton,orchoose
Time menu > Reverse.
Thepositionoftheselectedblockoftimedoes
not change, but order of keys within the block
is reversed.
Inser t Time
Track View > Dope Sheet > Time: Dope Sheet toolbar >
Insert Time button
Use Insert Time to interpose time into highlighted
tracks. Inserting time adds time at a selected point
in your animation, making existing keys slide out
of the way.
Procedure
To ins ert time into track s
1.
In Dope Sheet mode, high light one or more
item labels in the Controller window to specify
tracks for time editing.
2. On the Dope Sheet toolbar, click the
Insert Time button.
3. Drag in the Key window to insert time into the
tracks.
Tip: To insert time globally, highlight the World
track, tur n on the Modify Child Keys button,
then insert time into the World track.
Scale Time
Track View > Dope Sheet > Time: Dope Sheet toolbar >
Scale Time button
ScaleTimescalesablockoftime. Youcanscale
down to fit into less time, or expand it to fill more
time. Scale Time doesnāt use the Track View time
slider as the scale origin reference; it always scales
from the first frame of the key selection.