8

Track View Controller W indow 493
To sel ect and desel ect i tem lab els by click i ng:
1.
Select the first item by clicking its label.
2. Do one of the following to add or subtract from
the selection:
Press SHIFT and click an item label to select
all items between the item and the previously
selected item.
Press CTRL and click an item label to add
(or remove) that item to the selection.
PressALTandclickanitemlabeltoselectall
item labels in the column.
Right-clicking an item displays a right-click
menu for g lobally selecting items in the
Hierarchy list.
To select items in the Controller window with the
right-click menu:
Right-click an item in the Controller window,
then do any of the following:
Choose Select All to select all items visible in
the Hierarchy list. Collapsed items are not
selected. Press CTRL and choose Select Al l
to select only visible transform items.
Choose Select Invert to reverse the selection
pattern.
ChooseSelectNonetoclearallitemsfrom
the selec tion.
Choose Selected Children to select the
linked descendants of a parent object.
When working with function cur ves, you can
also select a controller icon (instead of the label)
to select that function curve for vertex editing.
To select a material or map as the active material in
the Mater ial Editor :
1.
Open the Material Editor.
2. Open the Medit Materials branch in the
Hierarchy list of the Controller window and
select a material.
The selected material becomes the active item
in the Material Editor. This is one way to
navigate and select a material for editing.
Exa mple: To navigate the modifier sta ck in the
Modify panel:
1.
Create a cyl inder.
2. In the Modify panel, add a Bend and a Twist
modifier to the cylinder.
3. In the Track V iew controller window, expand
the Cylinder branch.
4. Expand the Modified O bject branch.
5. Click the icon of the Twist modifier.
The Twist modifier is displayed on the Modif y
panel.
6. Click the icon of the Bend modifier in the
Hierarchy list.
The Bend modifier is displayed on the Modify
panel.
To highli ght all tr ack s containi ng a nimati on:
1.
Create a box and a sphere.
2. ClickAutoKey,gotoframe10and
movethesphereinX.
3. Gotoframe20andmovethesphereinY.
4. Gotoframe30andmovethesphereinZ.
5. Deselect the sphere by clicking in a blank area
of the viewport.
6. Open the t r ack View Curve Editor and press
CTRL+A.
Locate in the Track View Controller window
theboxandsphereobjects.Noticethatboth
their icons are highlighted as well as the sphere’s
XYZ position tracks.